Many indie developers don’t have the resources or bandwidth to battle their way to the top. So how do you stand out? How do you RAISE YOUR GAME? And with thousands of mobile games launching every week, the market is incredibly saturated and the competition is fierce. Mobile game consumer spend reached $116 Billion in 2021 (data.ai) and is set to reach $138 Billion by 2025 (Sensor Tower). What’s more, in an oversaturated marketplace, the only titles that seem to be popping are those with big IPs or the direct attention of mobile platforms.Īccording to the most recent Statista survey, Mobile Gaming revenue is expected to reach $125 Billion in 2022 and $175 Billion by 2026 with an annual growth rate (CAGR 2022-2026) of 8.73%. But for that to happen, you need to get players’ eyes on it, and that requires capital, analytics and marketing expertise you can’t yet scale for. You clearly have the production talent on hand, and you think this game could be the next big mobile hit. Apple Arcade Game of the Year: Sayonara Wild Hearts (Simogo).Apple TV Game of the Year: Wonder Boy: The Dragon’s Trap (DotEmu).Mac Game of the Year: GRIS (Devolver / Nomada Studio).iPad Game of the Year: Hyper Light Drifter(Abylight S.L.).iPhone Game of the Year: Sky: Children of the Light (thatgamecompany).
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